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Software-Skills

     Work

Experience
 

Education

 

Email :  impratikparmar@gmail.com

 

Assets

Adaptable

Agile

Detail Oriented

Team Player

Good Communication

Extra Curricular
Gaming 
Music
 
Efficiency

Modeling

Texturing

Sculpting

Lighting 

Level Designing

Project Planning

 

Autodesk 3D Studio Max

Autodesk Maya

Autodesk Mudbox

Adobe Photoshop

Substance Painter

Pixologic Z-Brush

World Machine

Crytek Cryengine 3

Unreal Engine 4 (UE4)

Unity 3D

xNormals

Quixel SUITE

 

 

Mob   : +91 -9867219579

 

After completing my Bachelors in Engineering i got selected in an in-campus interview's where i worked as an junior associate software engineer (ASE) for 5 month's in Accenture India an outsourcing firm.

Accenture India, Vikroli 

Interned at Manthan Studio's, India

As soon as my fourth year ended i interned at Manthan Studio's which is in Nagpur. I served there for 3 months as an 3D Artist before resuming my final year.
At DSK Green Ice Games i got an opportunity to work on their (two) AAA title project as an 3D artist and level artist. This was a fruitful experience as i termed the for six months.

Interned at DSK Green Ice Games, India

Lakshya Digital Pvt. Ltd, Pune/Gurgaon, India

During my course at Lakshya i was quickly exposed to production. Through which i got my hands dirty with 3D art by modeling and texturing. I worked on some of the flamboyant AAA titles  which are due releases of the year. During my course at Lakshya I manages few Projects as Project Manager a team of 12+ along with Art Production.

Viaan Studios, Mumbai, India
[from April, 2016 to April 2017]

Currently working on VR and AR for PC platform on Unreal Engine 4.
​Completing my engineering was the prime motive of mine as i was involved in gaming immensely for which i represented in many state and national level leagues and some how i made it through , eventually i followed my passion after it.​
I have completed my Masters in Game Art and Project Management (M.A) from DSK Supinfocom International Campus, Pune. 
Maac was the place where i was exposed to the proper form of production pipeline in respect to gaming industry. It helped me a lot in respect to developing my technical skills which eventually helped me in landing myself into DSK.
DSK Supinfocom International Campus, Pune

2012 - 2014

Maya Academy of Advanced Cinematics (MAAC)
2011 - 2012
​Terna Collage of Engineering, Mumbai
2007 - 2011
K . J Somaiya College of Science and Commerce, Mumbai (2005-2007)
Languages 

ADSMN Interactive Pvt Ltd, Mumbai, India
[from April, 2017 to Present]

Viaan Studio is an game development studio located in Mumbai. My role at Viaan was to stream-line art and define game art pipeline. I was responsible for creating art assets as well as handling the technical aspects of the game in the engine (Unreal Engine 4 and Unity)

Also I was responsible for leading the 3D Art team and managing team.

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