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  • Autodesk 3D Studio Max

  • Z-brush

  • Xnormals

  • Adobe Photoshop (2K DIffuse map, Normal map)

  • Rendered in Marmoset Toolbag

Low Poly Rocks [ > 500 polys ] :
 



Editor 2014-06-03 13-26-20-13
YEP the "Last Snowfall"
Editor 2014-06-03 13-22-11-35
Editor 2014-06-03 13-26-59-57
Editor 2014-06-03 13-22-54-80
Editor 2014-06-03 13-21-34-67
PL_10.jp
  • Autodesk 3D Studio Max

  • UV Layout

  • Adobe Photoshop (4K Diffuse map, Specular map)

  • Quixel SUITE (NDO, DDO)

  • Rendered in Keyshot 

Lamborghini (LP 700 - 4) :
 



  • Autodesk 3D Studio Max

  • UV Layout

  • Quxel SUITE (DDO, NDO)

  • xNormal

  • Adobe Photoshop (4K Diffuse map, Normal map, Specular map)

M4A1- colt (High Poly]:
 



  • Autodesk 3D Studio Max

  • Z-brush

  • Adobe Photoshop (2K Texture Page)

  • Rendered in Marmoset Toolbag

Tree log [ > 200 polys] :
Implementation of terrain for a project pre-alpha build (Unity]:
 



  • Autodesk 3D Studio Max

  • Adobe Photoshop (1K Diffuse map, Normal Map, Height map)

  • Terrain generated using height map

  • Autodesk Mudbox

  • Real time render in Unity

Year End Project " The Last Snowfall " (showcase)
  • Real time render in Cryengine

  • 3D's Max

  • Adobe Photoshop

  • Crazy Bump

WIP
Showcase [Level Art] :
  • Autodesk 3D Studio Max

  • Z-brush

  • Adobe Photoshop (2K Texture Page

  • Editior UE4 (snippit)

Cowboy Torso & Head [5003 K Tri-count]
  • Autodesk 3D Studio Max

  • Z-brush

  • Xnormals

  • Adobe Photoshop (2K Diffuse map, Normal map)

  • Rendered in Marmoset Toolbag

Showcase Cowboy_Page_1
Showcase Cowboy_Page_2
Showcase Cowboy_Page_3
Thor's  "Mjolnir" PBR Textured [2018 Tri-count] 
  • Autodesk 3D Studio Max

  • Z-brush

  • Xnormals

  • Adobe Photoshop (2K Maps) AO, Normal, Roughness, Cavity, Albedo, UV

  • Substance Painter 

Upload_1
Texture_PG_Render
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10
8
5
1
9
6
4
Game_Level_05
Game_Level_02
Game_Level_04
Game_Level_01
Game_Level_03
Operation Reboot [UE4] : Game Level 
  • Autodesk 3D Studio Max

  • Unreal Engine 4 

  • Z-brush

  • World Machine

  • Xnormals

  • Adobe Photoshop (2K Maps) AO, Normal, Roughness, Cavity, Albedo, UV)

  • Substance Painter

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